In
his article “It’s not About the Tool: Why Online Student Collaboration Should
Focus on State Standards,” Sean Capelle cites Richardson and writes, “These
tools, when implemented in classrooms, will prepare students for comprehending
new literacy mediums and new challenges that the future holds.” Capelle adds,
“However, while blogs and wikis are avenues for collaboration, it is important
to note that for educational purposes they are nothing on their own.” So, while
Capelle seems to embrace Richardson’s thoughts, he also provides a caveat. In
other words, using wikis and blogs (and presumably other technology tools) is
not the end goal.
I
agree with Capelle that technology tools are nothing on their own; therefore technology
cannot fully drive the project. However,
it may be too simplistic to decide that the project should drive the
technology. The project should be, to some extent, about learning the
technology. We should be past the point of seeing technology as separate from
other teaching and learning considerations. As we’ve discussed in past weeks, and as NH ICT Literacy
Standards and NETS standards dictate,
media literacy has to be part of the education plan. So, to the degree that media literacy is
a desirable and mandated goal, projects must be designed to
incorporate using and mastering technology tools and the participation that comes from effectively using technology. In other words, there is more to the
technology than the tool itself. It opens new opportunities, not just for
learning, but for fully participating in that learning and the culture beyond it.
Effectively using technology
forces us to teach and learn in different ways. Thus, projects must be designed
to promote media literacy. If we
fully reject the notion that it’s “the technology that drives the project,” it
may well become an excuse not to develop
projects that incorporate technology tools. Tools have to be used in order to further the goal of media literacy.
Project New Media Literacies says, “Frequently, computers are used as an appendage to a physical library or
as a word processing tool. These are good uses for computers, but they don’t
really teach students about the participatory culture that exists online – the
participatory culture that they will be expected to take part in as adults. In
fact, many students are already engaging with participatory culture, and
they’re bored by uses of computers that don’t incorporate it!”
Using
technology forces a change in the way teachers teach and learners learn. It can
force a change in the classroom culture. It provides new opportunities. Because of the benefits technology offers, projects and
technology tools can’t be viewed as separate considerations. The appropriate
technology tool must be determined by the project; we can’t focus on the tool
just for the sake of using the tool. But using technology and all that implies
(collaboration, participation, mastery of and comfort with using a broad range
of tools), must be viewed as an integral part of projects and learning.
"In other words, there is more to the technology than the tool itself. It opens new opportunities, not just for learning, but for fully participating in that learning and the culture beyond it. Effectively using technology forces us to teach and learn in different ways. " Love this quote!
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